Halo Infinite: All skull locations and effects.Halo Infinite: Multiplayer beginner’s guide.Right now, there is no way to replay any campaign mission without starting the entire game over, so make sure you collect them as you go to avoid having to replay the entire game over. Note: Some audio logs are only accessible during specific story missions. To get the whole picture of what’s really happening on Zeta Halo in Halo Infinite, follow along to see every audio log location in the game. There are dozens to find and are all worth listening to, which makes it that much more frustrating that they aren’t identified on your map. These logs are recorded by all the major factions in the game, including the UNSC, the Banished, and even other Spartans. #PROPAGANDA TOWERS HALO INFINITE SERIES#To help give context to all the new fans, or old fans who aren’t diving deep into the expanded Halo universe, Halo Infinite has tucked away a series of audio logs to help give context for what exactly is happening in the game. When Glibnub welcomes the humans on Zeta Halo to join the Banished, he incorrectly mentions that none have joined before, despite the fact that some Banished humans are present on Zeta Halo.Trivia Ĭheck out our collection of quotes related to Glibnub on its quotes page. Glibnub was so obnoxious and grated on everyone's nerves so much that he was on the UNSC survivors' list of Most Wanted Banished to be killed simply because the survivors wanted to shut him up rather than for any tactical reason. Glibnub displayed a certain degree of self-awareness at times, even going so far as to occasionally break the fourth wall. As Master Chief and the UNSC began retaking control of Zeta Halo from Banished forces, Glibnub's confidence began to falter, at some points broke out into hysterical crying and lamenting about his dwindling usefulness over the tower broadcasts. He also didn't always take his job seriously, as he would sometimes use the propaganda towers to make personal complaints. Like many Unggoy, he was mostly concerned with self-preservation and was not above pleading with his enemies (such as begging the Master Chief not to destroy all the towers) when the Banished began losing. Glibnub enjoyed his position in the Banished as a propaganda officer, mainly because it kept him off the battlefield and thus safe from harm. Īs John-117 destroyed the towers one by one, Glibnub began pleading with the human to leave the final tower alone, since without anything to spread his propaganda, Glibnub's purpose within the Banished would be gone and his superiors would kill him. Whoever killed him would make it to the top of the leaderboard as well as holding bragging rights forever. As a result of how obnoxious Glibnub was, he was one of the UNSC survivors' Most Wanted. Other times, he broadcasted trivial complaints over the towers. These messages would often contain unverifiable statements, half-truths or outright lies. He regularly issued taunting and demoralizing messages to the UNSC personnel scattered across the ring, while also broadcasting encouraging messages to the other Banished soldiers. During the Battle for Zeta Halo, Glibnub operated the propaganda towers on Zeta Halo.
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